Version 18


Update/Fixes:

  • UI
    • Fixed: When the area that the Datapads are displayed in no longer interferes with the ability to select units and buildings when no tab is selected.
    • Datapads
      • Only unit Datapads for now; once a unit can’t do actions in a turn anymore, the datapad will not be greyed out and unselectable
  • Map
    • Bugs:
      • Still working on balancing the map generation rules, so there may be some soft-locking and resource nodes are not fully organized.
  • Buildings
    • Resource Facility
      • New visuals
      • Instant Supply Line Collection (still a WIP)
        • The resource collection is instant instead of when the resource visual(old: colored dots, current/new: crates) reaches the base and moves tile to tile every turn
          • The crate moving tile to tile is just for show; the resource collection is instant
  • Units
    • All units should move and do the second action or do the second action and not move
    • Scouts:
      • Each Scout can deploy up to 3 drones (WIP)
      • Once a Scout is destroyed, the Drones it deployed will self-destruct
        • Bugs:
          • Drones don’t seem to be destroyed
      • Drones:
        • Unit moved within detection range message is sent
        • Bugs:
          • Problem with Player 2 drones being the same color as units

Files

Adaptive-Command-Prototype-18-Win.zip 80 MB
9 days ago
Adaptive-Command-Prototype-18-Mac.zip 89 MB
9 days ago

Get Adaptive Command Prototype

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